Research

My research focuses on how new and cutting-edge technology affects the gaming experience.

I’m particularly interested in how the application of new technology changes how we design games, and how new technology can lead to new ways of designing gaming experiences. As part of this research I founded and acted as the director of the Novel Game Design Lab at Kennesaw State University between May 2021 and July 2024.

Below you will find a list of my past and present research projects, as well as a list of publications.

Research Projects

  • Relic

    How can we strike a balance between developmental complexity and maintaining a strong user experience for generative content in games?

    Click here for details

  • TechnoWizard

    How do we design and build virtual reality experiences that rely on the human body as an input device?

    Click here for details

  • Minecraft Settlements

    How do we create generative settlements that are both beautiful and provide an interesting gaming experience?

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  • Non-Player Characters

    What are the design criteria for procedurally generated non-player characters in games?

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 Academic Publications